This week I didn't had much time to work on Sector Six. I didn't do much, but now it's possible to start game with carrier class spaceship! Starter carrier class spaceship comes with carrier class weapons and abilities. Next week I am going try to fix modular difficulty system. Apparently modular difficulty system doesn't make game that hard and gives too good rewards! If I'll fix modular difficulty system in time, I will release new Sector Six version next weekend. When modular difficulty system will be fixed, I will make story mission V, that will be at least 4 times longer than story mission IV! It will also feature boss fight, that will change based on your actions during mission. In other news, I have finally bought controller! I will start working on controller support after story mission V. Future is bright. Until next time!
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