Sector Six will finally be released on Steam!
For the first week game will cost 25% less, so it will be great opportunity to get Sector Six.
Game version on Steam has improved introduction and tutorial, Steam cloud, cards, leaderboards and achievements.
Getting game on Steam was my biggest goal for long time and I can't believe it's finally going to happen!
Game on Steam should get more feedback than ever and that will allow me to perfect it.
Sector Six deserves to be good game!
Until next time!
This week I have finished tutorial and introduction cutscene, fixed various glitches and began making stuff for Steam - cards, badges, emoticons, achievements, etc!
New tutorial has been tested by few players and it seems that players no longer get destroyed by tutorial enemies and don't get stuck in confusing interfaces.
I think that cutscene is pretty good too.
It should give better understanding about the war against the Machines and player's role in it.
I also made it completely skip-able, so people who won't like it, won't have to sit through it.
*glares at Skyrim*
After I have finished tutorial and cutscene, game was uploaded to the Steam and now I can run it from my library!
I have saw my game's store page and got a fancy Steamworks Developer badge!
When game was in Steam system, I have implemented Steam achievements and leaderboards (It was really easy, although I don't know if it actually works yet!), made few large images for Steam cards, made many emoticons, made some logo images for Steam store and library, and so on!
Sector Six should be released on May, when it will get approved by Steam and when I will finish preparing game for the release!
Until next week!
This week I was preparing the game for the Steam release!
Sector Six is pretty complex and there's not many games like it, so it can be really confusing for the new players.
Someone even called Sector Six enigmatic!
Because of all that, before releasing game on Steam, I must make new tutorial!
And, good news, new tutorial is almost finished!
This is third Sector Six tutorial and I think it's the best tutorial Sector Six had.
It's fast, simple and gives pretty good understanding of the game.
It still needs a lot of polishing and that's probably what I'll be doing next week!
Now when you start the game, there's cutscene of the Negati Armada fighting the Machine in the Aspil region. During the battle, your spaceship is destroyed and you get the new one.
That's where tutorial begins, because apparently you got spaceship you never piloted before, so you need to learn how to use it!
In the cutscene you'll see the new Machine and first city in the history of Sector Six!
The cutscene was hard, but fun to make, I hope players will like it.
Anyway, it's still better introduction than the old one.
In the tutorial the player has to defeat three enemies.
Since I needed special enemies for the tutorial, Sector Six now has three new enemies!
Two of them now appear outside the tutorial.
I have also brought back swarmlings, they are as annoying as they were!
I have also done a lot of polishing this week.
Fixed few unobtainable achievements, fixed few problems with the alloy containers, made minor improvements to the enemy AI and so on!
Next week I will be polishing new enemies and tutorial, I will bring back second story mission and I will be preparing the game to be compiled with the different compiler, which should make game 100 times faster!
Until next time!
Can't wait to release game on Steam!
Sector Six going to be on Steam!
Thank you all for voting!
Since thanking is not enough, I'll make sure that Sector Six becomes into something really worth voting for!
I'm talking about...
Co-op! Controller support! Over twenty story missions! Bosses! Hidden regions! Part sets! 60 abilities! Billions of new parts! Modular difficulty system! Better graphic! Better everything! AND MORE!
So, now I'm going to do scary legal stuff to get my game in Steam!
Sector Six will be sold as Early Access title until I complete it.
It will cost 9.99$
After Sector Six is on Steam, before releasing the game, I'll have to polish the hell out it!
I'll have to finish tutorial, fix unobtainable achievements, unlock story mission 2, fix a lot programming errors, so I can make Sector Six 100 times faster and then game will be released on Steam!
Before I'll actually start getting money from Sector Six, it will be hard to keep electricity, so I'll start IndieGoGo campaign soon.
Keep an eye on Sector Six, I'll keep posting updates!
PS.: THANK YOU!!!
This week was pretty epic!
Sector Six has became top rated game of all time in GameMaker: Studio Steam Workshop, Sector Six was featured on GameJolt and it was pretty good week for Sector Six on Steam Greenlight.
Besides that, I have began working on new tutorial. I have implemented new tools for making cutscenes, and made the third Machine!
So, how is this new tutorial different than the two previous tutorials?
First of all, it is going to be story based! Tutorial will begin in Aspil region, in the middle of the battle between Negati Armada and the Machine!
Second, old tutorials forced player to go through spaceship building and ability upgrading without explaining much. Instead of locking everything and forcing player to do set tasks, new tutorial will allow player to do anything and will explain what player is exactly doing. For example, adding mortar weapon, explanation will appear saying that mortar weapons are used to increase power of nomad abilities. When player will empty or lose alloy container, player will be informed how to refill container or get new one. I will be able to add new explanations over time, without having to re-do tutorial every time new features are implemented.
Lastly, new tutorial will take less time to complete than old tutorials.
So, new tutorial's motto is more freedom and less confusion!
New tutorial might take more than one more week to complete.
Alongside new tutorial, next update should unlock Labyrinth's story mission and bring back swarmlings.
I think it will be pretty cool!
Until next week!
I have worked long hours to deliver this update!
This is what I've done:
PS.: I still need help with Steam Greenlight! Click here to vote for Sector Six!
PPS.: Mac version is not fixed yet. But it will be, sooner or later.