The war in Sector Six continues! The Machines have assembled new powerful minions to speed up the occupation of the Sector Six. Here's the information about them: Name: Dreadnought Armour and damage: Class 10 (Comparison: Veteran armour and damage class is 7) Ability 1: Smart mine (Also used by gatherers and armoured colony seekers) Ability 2: Missile rain (Also used by veterans) Ability 3: Light slayer laser (Also used by the Machines) Segment 1: Class 0.25 weak armour plate Segment 2: Class 1 light dread cannon (Releases small missile every second) Segment 3: Class 1 heavy dread cannon (Releases large missile every 3 seconds) Encountered: By level 5 or higher fighters Name: Kite Armour and damage: Class 1 Ability 1: Inaccurate missile Segment 1: Class 0 horizontal junction Segment 2: Class 0 horizontal junction Encountered: In swarms of 3-5 To counter these enemies, new spaceship abilities were added: Other changes to the game:
Next update will be dedicated to improving the look and feel of the game, but more about that on the next echo. Have fun!
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