Modular difficulty system is now live!
You can now increase difficulty of the missions and earn rewards for beating them! Before starting the mission, now you're taken to mission overview screen. There you can enable different challenges that make mission harder. You can:
You can enable as much challenges as you want. More challenges means that you will get more and higher grade parts/amplifiers if you will complete mission! No need to worry about not being able to hold so much parts and amplifiers! Now inventory becomes bigger when you fill it up! Additionally, new inventory supports item stacking, you can have hundreds of amplifiers and fill just few inventory slots. Keep in mind that while inventory is infinite, you cannot start missions if you have more than three inventory pages. Pages disappear if you empty them. The last big change of this update is the return of the modified enemies! You now have chance to encounter enemies with sniper weapons, doubled armour, doubled damage, ether draining and swarmlings inside! Modified enemies drop optimized and advanced parts. List of other changes:
Have fun! Next update: Story mission V! PS.: If your inventory is broken, go to settings and press "Normalize legacy spaceship" button.
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