Bad news!
Due to bad financial situation of my family, I might have to get a job. For few months or longer. That means like two hours of Sector Six development per day max, which will postpone beta, Greenlight and basically everything. Theoretically I could start IndieGoGo campaign and push job away for few months. If I could get few months, I could prepare Sector Six for commercial releases. And with game being sold, maybe I would be able to avoid job. But I hate having to beg people for money, especially because I know my campaign would suck. So, if I'll get a job, I'll try to develop on my free time and start selling game as soon as possible. If I won't, I'll start IndieGoGo campaign and hope for the best. Continuing with bad news! I quit school. Well, it's actually good news, more time for everything. Except that now I might have to go to army, which would postpone Sector Six completely for like 9 months. Becoming a trained guy before world war 3.0 is not awesome either. Also, I'm still not done with the boss. Because I had to fix my computer again, because boss had nasty glitch I couldn't fix for some time, because making boss guardians takes so much time, because abilities for boss and guardians had to be remade several times, because... I know this sounds pretty bad. Especially after all those echoes saying that everything is going great. Things change creepily quickly. Anyway, armoured colony seeker is going to be best boss I have ever made. And that means it's going to be pretty good! This week I spent a lot of time working on second boss guardian, gatherer. Gatherer is pretty interesting enemy, it has a lot of armour, but most of it can be chipped away by destroying segments. So, uh, until next week, maybe I'll have better news next time!
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